[Bf-committers] Looking to help

Frédéric van der Essen fred at mentalwarp.com
Thu Aug 4 11:26:43 CEST 2005


Hi !
If you are looking for projects idea you can check :

- http://www.blender3d.org/cms/Feature_Requests.480.0.html
- http://bellorum.50webs.com/feat_props.html
- http://www.neeneenee.de/blender/features/#26
- 
http://www.elysiun.com/forum/viewtopic.php?t=44261&postdays=0&postorder=asc&start=0
http://www.blender3d.org/forum/viewforum.php?f=8&sid=42417a3164f14300d9ea5af18a3c03f6

Basically, the most requested features that aren't in development :

Modelling
- Bevel edge
- Fix extrude region
- Hard Edges / Smoothing groups
- Bridge
- Snapping tools

Viewport drawing
- Texture in editmode
- backface culling

Texturing/ Rendering
- Crafter integration ( http://www.funnyfarm.tv/crafter/research.htm )
- GI / SSS
- MicroDisplace

Various
- Improve particles system
- Integrate ODE
- Better import / export to OBJ, 3DS, etc...
- Baking render to UV textures.

:)

Joseph Hanna a écrit :

>Hello everyone,
>I don't know where to put this so I am just dropping this here.
>I want to get in on this great project you have built up.
>I have skills in C++,C,Java and Python and am learning the OpenGL API
>as we speak.
>I code well and can do most other things (diagrams, specifications, reports).
>If anyone needs some extra help.
>Email me back at 
>pennilessprophet_at_gmail dot com
>
>JH
>_______________________________________________
>Bf-committers mailing list
>Bf-committers at projects.blender.org
>http://projects.blender.org/mailman/listinfo/bf-committers
>
>  
>



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