[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/gameengine/Rasterizer RAS_MaterialBucket.cpp

Kester Maddock Christopher.Maddock.1 at uni.massey.ac.nz
Tue Apr 26 12:41:11 CEST 2005


Hi Chris,

It turns out it is.  I found & fixed it independently of the tracker, so there 
was no number against it. :-)

Kester


On Monday 25 April 2005 04:13, Chris Burt wrote:
> Is this a fix for bug #2359?
>
> Not sure if you're keeping up with the bug tracker or not Kester, but if
> you fix a bug could list the number for us so those of us that maintain
> the tracker can update it? Thanks :)
>
> Regards,
> --Chris
>
> Kester Maddock wrote:
> > kester (Kester Maddock) 2005/04/23 13:54:21 CEST
> >
> >   Modified files:
> >     blender/source/gameengine/Rasterizer RAS_MaterialBucket.cpp
> >
> >   Log:
> >   Fix lighting in game engine
> >
> >   Revision  Changes    Path
> >   1.12      +3 -5     
> > blender/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
> > <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/gameengin
> >e/Rasterizer/RAS_MaterialBucket.cpp.diff?r1=1.11&r2=1.12&cvsroot=bf-blende
> >r> _______________________________________________
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> > Bf-blender-cvs at projects.blender.org
> > http://projects.blender.org/mailman/listinfo/bf-blender-cvs
>
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