[Bf-committers] Crash in draw_mesh_fancy()
Alexander Ewering
blender at instinctive.de
Thu Apr 21 11:47:23 CEST 2005
I have a file here (complex 2d layout thing with lots of trickery) which
crashes in draw_mesh_fancy(), along with stack corruption... So I'm not
sure if the reason is in draw_mesh_fancy() itself, but it for sure
crashes here every time:
if (!dl || !dl->col1) {
shadeDispList(ob);
dl = find_displist(&ob->disp, DL_VERTCOL);
}
obCol1 = dl->col1; <====== CRASH
Is this intentional? I guess the displist is missing... why?
Happens directly when loading file, the scene doesn't even appear.
Loads fine in a CVS a few days old, and in 2.36.
| alexander ewering instinctive mediaworks
| ae[@]instinctive[.]de http://www[.]instinctive[.]de
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