[Bf-committers] scons/freebsd with gameengine question
Kester Maddock
Christopher.Maddock.1 at uni.massey.ac.nz
Sat Apr 16 07:33:28 CEST 2005
Hi Hans,
Interesting. In my Python (2.2), ctype is included through Python's unicode
object. Try:
#include <ctype.h>
#include <iostream>
If that doesn't work, try:
#include <ctype.h>
#include <cctype>
#include <iostream>
and:
#include <cctype>
#include <ctype.h>
#include <iostream>
and
#include <ctype.h>
#undef isalnum
#undef isalpha
#undef iscntrl
#undef isdigit
#undef isgraph
#undef islower
#undef isprint
#undef ispunct
#undef isspace
#undef isupper
#undef isxdigit
#undef tolower
#undef toupper
#include <iostream>
My version of cctype #undef's all the ctype.h macros that seem to be causing
you problems. My ctype.h also doesn't define the macros in C++ mode.
Cheers,
Kester
On Friday 15 April 2005 09:12, Hans Lambermont wrote:
> Hans Lambermont wrote:
> > Kester Maddock wrote:
>
> ...
>
> >> 3. Try and isolate it - create an empty file with just #include
> >> <iostream> in it and see if that compiles. Keep adding (system)
> >> include files from KX_IpoConvert.cpp until it breaks.
> >
> > Good idea ;-) I'll do that and report back.
>
> This is fun. I can reproduce the error with this :
>
> in source/gameengine/Converter/
[snip]
> New ideas ?
>
> -- Hans
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