[Bf-committers] Re: auto smooth angle
Nick Winters
nickrwinters at gmail.com
Thu Apr 14 04:18:23 CEST 2005
why would you need or want the normal smoothing problem that would
occur with an autosmoothing angle above 90 degrees?
On 4/13/05, Bart <bart at neeneenee.de> wrote:
>
> Jep, true i mean 180 not 360.
> So it would be nice if this limitation is not longer pressent.
>
> Here is a screen from 3dsMax auto smooth (going up to 180 degrees too):
> http://www.neeneenee.de/blender/smooth.png
>
> Campbell Barton schrieb:
> > Bart wrote:
> >
> >>
> >> Just a question why is the autosmooth angle limited up to 80 degrees
> >> and not up to 360 degrees?
> >> Other 3d Apps i know did not have this limitation.
> >> For my VRML exporter i would be fine too if it was 360 degrees because
> >> in VRML/ X3D the smoothing angle (creaseAngle) could be 360 degrees too.
> >>
> >>
> >
> > I dont see any resion for going up to 360d, 180 is the most difference
> > you can have between 2 joining faces, and 179.x d if the largest angle
> > you can use for calculating sane smoothing normals.
> > - Cam
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>
>
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> C _) bart at neeneenee.de
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