[Bf-committers] scons/freebsd with gameengine question

Chris Want cwant at ualberta.ca
Tue Apr 5 15:33:17 CEST 2005


Hi Hans,

I'm not a Scons or FreeBSD expert, but I would recommend
adding a line:

kx_blenderhook_env.Append (CPPPATH = user_options_dict['OPENGL_INCLUDE'])

to source/gameengine/BlenderRoutines/SConscript.

Regards,
Chris


Hans Lambermont wrote:
> Hi,
> 
> platform : FreeBSD 6.0-CURRENT, set GAMEBLENDER=1 in config.opts and run scons
> ...
> g++ -pipe -fPIC -funsigned-char -O2 -Wall -W -DGAMEBLENDER=1 -DUSE_SUMO_SOLID -DNDEBUG
> -I/new/usr/ports/graphics/blender-devel/work/build/freebsd6/source/gameengine/BlenderRoutines
> -Isource/gameengine/BlenderRoutines -Isource/gameengine/BlenderRoutines
> -Isource/kernel/gen_system -Iintern/string -Iintern/guardedalloc
> -Isource/gameengine/Rasterizer/RAS_OpenGLRasterizer -Iintern/bmfont
> -Isource/gameengine/Converter -Isource/blender/imbuf
> -Iintern/moto/include -Isource/gameengine/Ketsji
> -Isource/blender/blenlib -Isource/blender/blenkernel -Isource/blender
> -Isource/blender/include -Isource/blender/makesdna
> -Isource/gameengine/Rasterizer-Isource/gameengine/GameLogic
> -Isource/gameengine/Expressions -Isource/gameengine/Network
> -Isource/gameengine/SceneGraph -Isource/gameengine/Physics/common
> -Isource/gameengine/Physics/Sumo
> -Isource/gameengine/Physics/Sumo/Fuzzics/include
> -Isource/gameengine/Network/LoopBackNetwork -Iintern/SoundSystem
> -Isource/blender/misc -Isource/blender/blenloader
> -I/usr/local/include/python2.4 -Iextern/solid -c -o
> /new/usr/ports/graphics/blender-devel/work/build/freebsd6/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.o
> source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp
> source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp:45:19:
> GL/gl.h: No such file or directory
> 
> This is probably trivial to fix for those into scons, but the only thing
> I see is that OPENGL_INCLUDE = ['/usr/X11R6/include/'] is nicely set in
> config.opts
> 
> Any hints ?
> 
> -- Hans
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