[Bf-committers] German Blender GUI Translation
Johannes Langlotz
johannes.langlotz at gmx.de
Tue Apr 5 00:53:10 CEST 2005
very short dummie monkey level doc:
- take the po of your language from CVS
- open it with a po file viewer (Poedit, KBabel, Gtranslator, ..., or
just with a simple text viewer)
- there are many pairs of strings, the blender string and the translated
string
e.g.
msgid "File"
msgstr "Datei"
msgid "Add"
msgstr "Neu"
msgid "Timeline"
msgstr "Zeitleiste"
msgid "Game"
msgstr ""
msgid "Render"
msgstr ""
msgid "Help"
msgstr ""
- translate all strings/sentences and save the file
- the po file viewers normally offer a compiler which compiles the po
file into a binary mo file. This is the file blender reads while runtime
- you can also use the msgfmt command on unix systems if you have no po
file viewer (like me :) ) -> msgfmt [OPTION] file.po
- tata! Thats all
Johannes
Ton Roosendaal schrieb:
> Hi,
>
> It was not that I needed, but instructions about the general system...
> like a tutorial. How do you make a translation?!
>
> The current translations could be used as a template... still don't
> have that offically.
>
> -Ton-
>
> On 4 Apr, 2005, at 22:38, Johannes Langlotz wrote:
>
>> I can do a howto doc. the most difficult task is to provide/create an
>> up to date po-file. I need a list with all c/c++ files which contain
>> ui strings to do that! I will need some help here!!!
>>
>> Johannes
>>
>>
>>
>> Ton Roosendaal schrieb:
>>
>>> Hi,
>>> I would *really* welcome a dummie monkey level doc for how to
>>> contribute to translations. :)
>>> Using "gettext" or .po files has no meaning for me... and i get
>>> mails for support on that all the time!
>>> -Ton-
>>> On 31 Mar, 2005, at 22:27, Johannes Langlotz wrote:
>>>
>>>> Hi,
>>>>
>>>> I and Iordanis are working on the german translation at the moment.
>>>> If you want to help us (help is always needed :) ) please contact
>>>> me personal.
>>>>
>>>> Johannes
>>>>
>>>>
>>>> Sebastian Kosch schrieb:
>>>>
>>>>> Hi,
>>>>> how can I contribute to the German translation files for Blender
>>>>> 2.36?
>>>>> I've already tried to edit the MO file, but Blender didn't like it.
>>>>> Can anyone help me?
>>>>> thx
>>>>> Sebastian
>>>>> _______________________________________________
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>>>>
>>>>
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>>
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