[Bf-committers] opengl & glsl

Ivan Sedo ikoframe at zoznam.sk
Mon Apr 4 01:10:24 CEST 2005

today I made an announcement :) on #blendercoders that I have interests
to help with opengl and implementation glsl (for preview enhancement and
speedup - e.g. displacement mapping in 3d view ...), this is more likely
to happen (despite of my nurbana implementation, I still haven't seen
any nurbana code :) because I am already familiar with both opengl and
glsl. So please give me directions who to contact and so on ...


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