[Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/blender/blenkernel BKE_bad_level_calls.h BKE_global.h
blender/source/blender/blenkernel/bad_level_call_stubs stubs.c
blender/source/blender/blenkernel/intern blender.c exotic.c
scene.c blender/source/blender/blenlib BLI_editVert.h
blender/source/blender/blenloader/intern readfile.c ...
Ton Roosendaal
ton at blender.org
Fri Sep 24 15:38:53 CEST 2004
Hi,
For everyone, I advise to check each line in release notes. :)
Check the section "Todo" here:
http://www.blender3d.org/cms/Mesh_editing_rewrite.425.0.html
-Ton-
On Friday, Sep 24, 2004, at 14:56 Europe/Amsterdam, Alexander Ewering
wrote:
>
> Hello,
>
> first, congratulations on the great refactoring and all the additions
> to the mesh code, it's great stuff.
>
> One thing I think should be considered is the following:
>
> I find the old face select mode (UV) still more useful than the new
> face editmode. Why? Because it ignores occluded faces! That's
> especially useful with border selecting faces.
>
> I think now would definitely be the time to include good "ignore
> occluded" and "hide occluded" options to editmode.
>
> Otherwise, it's great.
>
>
> | alexander ewering instinctive mediaworks
> | ae[@]instinctive[.]de http://www[.]instinctive[.]de
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Ton Roosendaal Blender Foundation ton at blender.org
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