[Bf-committers] Its time for the CSG transform code

Martin Poirier theeth at yahoo.com
Wed Sep 22 23:49:20 CEST 2004

--- joeedh <joeeagar at prodigy.net> wrote:

> Martin Poirier wrote:
> >So what you need basicly is the transdata struct,
> >right?

> Yeah, the final transdata struct would be nice.  And
> maybe a few hints 
> on how to use it, too, like if I have to provide a
> matrix, etc. 

blender.org and subdomains appear to be down right
now. Whenever it's back up, I'll update the wiki with
that info.

> maybe a hint of how long unil the transform refactor
> is done?

I should have a working prototype this week end for
object translation (including generic numerical input


Do you Yahoo!?
Take Yahoo! Mail with you! Get it on your mobile phone.

More information about the Bf-committers mailing list