[Bf-committers] editmesh refactory part 2

Bart bart at neeneenee.de
Tue Sep 21 13:12:33 CEST 2004


Hey Ton,

sounds great, better take more time and tests and have a delicious code 
and functionality then get stressed.

About mesh editing have you read this:

Advanced Loop Subdivide
Solidify Function
Correct Knife Behavior

http://www.neeneenee.de/blender/features/


Ton Roosendaal wrote:

> Hi,
> 
> I'm currently deep under in code... reviewing all flags usage, writing  
> docs, cleaning code, but especially inserting proper edge and face  
> selection everywhere means to check on about each line in the code.
> The upcoming commit will change about the full editmesh code, so please  
> don't do (big) work on that code now, to prevent conflicts to be solved.
> 
> Don't know how long it takes still... committing work in progress is  
> too confusing I'm afraid. better do that when it works on  
> artist-testing level. :)
> Estimate is another full day of work.
> 
> Thanks!
> 
> -Ton-
> 
> ------------------------------------------------------------------------ --
> Ton Roosendaal  Blender Foundation ton at blender.org  http://www.blender.org
> 
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