[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel BKE_blender.h blender/source/blender/blenkernel/intern blender.c blender/source/blender/blenloader/intern readfile.c undofile.c blender/source/blender/include BDR_editobject.h BIF_editmesh.h BIF_space.h blender/source/blender/src ...

Ton Roosendaal ton at blender.org
Sat Sep 18 19:23:22 CEST 2004


Hi,

I see, ctrl+y is pretty common too. Just noticed it's even in evil Word!
Since it's not used in Blender, no prob to make it alternative for redo.

-Ton-

On Saturday, Sep 18, 2004, at 14:27 Europe/Amsterdam, Alexander Ewering  
wrote:

>
> On Sat, 18 Sep 2004, Ton Roosendaal wrote:
>
>>  - New global hotkey CTR+Z for undo
>>    Note: 'shaded draw mode' still is SHIFT+Z, the old CTRL+Z was to  
>> recalc
>>    the lighting in shaded mode, which already became much more  
>> interactive,
>>    like during/after any transform().
>>    Recalc hotkey now is SHIFT+ALT+Z
>>
>>    CTRL+<any modifier>+Z is redo.
>
> Little picky like always:
>
> That's pretty non-standard, and as it seems Blender is trying to move
> towards accepted standards now, ctrl-y should be redo. It's not used
> by anything else in Blender.
>
>
> | alexander ewering              instinctive mediaworks
> | ae[@]instinctive[.]de   http://www[.]instinctive[.]de
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------------------------------------------------------------------------ 
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Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org



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