[Bf-committers] CSG Object

Arne Schmitz arne.schmitz at mmweg.rwth-aachen.de
Fri Sep 10 09:25:29 CEST 2004


Am Freitag, 10. September 2004 09:11 schrieb Arne Schmitz:
>  I think the CSG code in Blender at the moment is very limited,
> though I have only used it once or twice for intersecting two meshes.

Oh, I've completely overread the Boolean thread. :^) So you really do not need 
to reimplement CSG code and you can forget about most of what I said above :)

Arne


-- 
[--- PGP key FD05BED7 --- http://www.root42.de/ ---]
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: not available
Url : http://projects.blender.org/pipermail/bf-committers/attachments/20040910/510570e4/attachment.pgp


More information about the Bf-committers mailing list