[Bf-committers] colored wire patch
tschundler at scu.edu
Sun Sep 5 09:38:06 CEST 2004
Maybe the per-layer coloring could be integrated w/ the instinctive
blender layermanager update? There's of course the matter of what color
to use...maybe just the fist layer the object is in is what color is
uses by default. I mentioned this idea on the wiki, so I eagerly tried
your patch. It works for me. Though using it a bit, I think I
deffinately want per-layer mesh coloring too.
>>> jlp at nerim.net 09/04/04 8:09 AM >>>
I've created a small patch that allows objects to be colored in wire
mode or when wire extra draw is asked.
This does not affect edit mode colors nor rendering.
a custom color choice was added in object draw panel.
patch : <http://jlp.nerim.net/dev/colorwirepatch.patch>
please comment and consider addition to bf
unlike what I showed on irc, duplivert objects are not colored, which
seems the thing to do.
Now, there is a minor worflow issue to consider. you apply the color on
the selected object, which means
it is pink instead of the color choosen. As there is a rather big color
button in panel, that may be ok.
I thought about using outline coloring, but I'm not sure it will work
Expanding from that, a per layer defaut color could be also a worthy
addition (very often used in CAD)
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