[Bf-committers] Still wrong FGON center
Ton Roosendaal
ton at blender.org
Sun Oct 31 18:55:25 CET 2004
Hi,
FGons provide hidden edges and a grouping method for faces to easy
select them. The center dot is the one from a face that is allowed to
still draw it, the code searches for a large face for it, thats all.
FGons don't really 'exist'. :)
-Ton-
On 31 Oct, 2004, at 17:47, Alexander Ewering wrote:
>
> FGONs still display a wrong center dot in face mode.
>
> Recreate:
>
> Make 32-vertex circle, fill, Fgon, face mode. Center
> dot is at the wrong location.
>
>
> | alexander ewering instinctive mediaworks
> | ae[@]instinctive[.]de http://www[.]instinctive[.]de
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