[Bf-committers] Dithering
Robert Wenzlaff
rwenzlaff at soylent-green.com
Wed Oct 27 21:24:14 CEST 2004
At 03:15 PM 10/27/04, you wrote:
>At 07:21 AM 10/27/04, you wrote:
>>... more organic feel. The only problem I would foresee is that it would
>>screw with frame differential compression methods.
>>
>>Only if it is purely random. Floyd-Steinberg dithering uses a 'fixed'
>>kind of 'noise' (it's not even noise), so it should also work well with
>>those compression methods.
>
>F-S has it's own artifacts we might have to deal with then (Worms).
>(I had to implement F-S in programmable logic once.)
Oh, and if you're doing research on dithering, say 'hi' to Lena for me.
Robert Wenzlaff
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