[Bf-committers] Individual extrude

joeedh joeeagar at prodigy.net
Wed Oct 20 07:12:10 CEST 2004


joeedh wrote:

> trip wrote:
>
>> joeedh wrote:
>>
>>> Jason Saunders wrote:
>>>
>>>> Now in CVS we have "individual" extrude, which is a great feature.
>>>> However, the way its implemented isn't lovely for workflow IMO. When
>>>> you press 'E', a little menu pops up and you chose the extrude "mode"
>>>> you want to use. However, i think that it would be better to have it
>>>> so you press E to begin extruding, and then pressing 'i' WHILE
>>>> extruding would toggle between individual/region extrude (there could
>>>> even be 'helper' text on the 3dview header to indicate this). This
>>>> way, you aren't presented with a menu every time you enter extrude
>>>> mode, and also it makes it easy to switch back and forth between
>>>> individual/region extrude (if the need arises).
>>>>
>>>> Anyways, just an idea.
>>>>  
>>>>
>>> Great idea, except that implementing it may not be possible.  Or it 
>>> may, if you were to use undo. . .hmm. . .
>>>
>>> The steps of extrusion:
>>> Extude:
>>> Normal Transfrom
>>>
>>> Maybe:
>>> Extrude.
>>> Transform.
>>> [User presses 'i']
>>> Undo.
>>> Extrude
>>> Transform.
>>>
>>> Sound good?  I'll have to try it out.
>>>
>>> joeedh
>>> _______________________________________________
>>> Bf-committers mailing list
>>> Bf-committers at projects.blender.org
>>> http://projects.blender.org/mailman/listinfo/bf-committers
>>> t
>>
>>
>>
>> ????????????????
>> just make it shift E, or is that taken already ?? Maybe a mod button 
>> in the edit button window
>
ALT-E!!! All is does is enter and exit EditMode!!!!

joeedh


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