[Bf-committers] UI Rotation enhancement.
blender at instinctive.de
Mon Oct 18 12:32:57 CEST 2004
On Sun, 17 Oct 2004, Matt Ebb wrote:
> I know the feature that Campbell's talking about in Max. To clarify - it uses
> the selection as the centre of rotation when you rotate (orbit) the 3D view.
Sorry, stupid me here. I must be missing something, like always.
Could you please explain to me how this feature is in any way different from
pressing the Numpad DOTKEY on a selection? You *know* that key, don't you?
It does the following:
- CENTER THE CURRENT VIEWPORT ON THE SELECTION
- Adjust the viewport's distance to the selection so that it all
What exactly is different about the feature proposed here, apart from
the fact that it doesn't change the distance?
| alexander ewering instinctive mediaworks
| ae[@]instinctive[.]de http://www[.]instinctive[.]de
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