[Bf-committers] UI Rotation enhancement.

Alexander Ewering blender at instinctive.de
Mon Oct 18 12:32:57 CEST 2004


On Sun, 17 Oct 2004, Matt Ebb wrote:

> I know the feature that Campbell's talking about in Max. To clarify - it uses 
> the selection as the centre of rotation when you rotate (orbit) the 3D view.

Sorry, stupid me here. I must be missing something, like always.

Could you please explain to me how this feature is in any way different from
pressing the Numpad DOTKEY on a selection? You *know* that key, don't you?
It does the following:

   - CENTER THE CURRENT VIEWPORT ON THE SELECTION

   - Adjust the viewport's distance to the selection so that it all
     fits


What exactly is different about the feature proposed here, apart from
the fact that it doesn't change the distance?

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de


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