[Bf-committers] circle select problems

Ton Roosendaal ton at blender.org
Wed Oct 13 00:39:08 CEST 2004


Hi,

The other limitation of 'visible select' is that it uses the  
backbuffer, drawing color codes. It can only draw as many colorcodes as  
the buffer has.
If you have 16 bits graphics (rgb 5 5 5), the limit is 32k.

-Ton-

On 13 Oct, 2004, at 0:29, Kenneth Styrberg wrote:

> Ton Roosendaal wrote:
>
>> Hi,
>>
>>> However I noticed another problem with circle selected, (and box   
>>> select), and VERY dense meshes (60k+). When selecting it leaves lots  
>>>  of  vertices/edges/faces unselected if I zoom out a bit and do a   
>>> selection, it looks a bit like moaire pattern. If I zoom closer and  
>>> do  a selection there is no problem.
>>
>>
>> With the 'select visible' option, it checks for what has been drawn,   
>> with so many vertices together, not all of them are drawn, so.
>>
>> -Ton-
>>
>>
>> ---------------------------------------------------------------------- 
>> -- --
>> Ton Roosendaal  Blender Foundation ton at blender.org   
>> http://www.blender.org
>>
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> Yes you are right, when "Select Visible" is de-selected all vertices  
> gets selected! But on the mesh I can clearly see purple, unselected,  
> vertices that is drawn but not selected, so your statement that the  
> vertices dont selected because they are not drawn is not correct.
>
> //styken
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>
------------------------------------------------------------------------ 
--
Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org



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