[Bf-committers] Current CVS bug...

Chris Burt desoto at blender.spaceisbig.com
Sat Oct 9 18:42:24 CEST 2004


Welll thats what he meant by holding shift...... What an eye opener!

Nathan Letwory wrote:

>>And one more thing.. your face select mode looks very strange K-Rich. I
>>thought it was supposed to look like this:
>>    
>>
>
>That's because all three modes are enabled.
>
>  
>
>>http://blender.spaceisbig.com/face_select.jpg
>>
>>Chris
>>
>>Chris Burt wrote:
>>
>>    
>>
>>>Doesn't happen to me. But what DOES happen is that when I click with
>>>border select or circle select, a little image of the cross hair stays
>>>where I clicked until I click again. Little odd but by no means a big
>>>bug.
>>>
>>>ATI Radeon 9600 Newest drivers
>>>Windows XP Home
>>>Current CVS
>>>
>>>joeedh wrote:
>>>
>>>      
>>>
>>>>K. Richard Rhodes wrote:
>>>>
>>>>        
>>>>
>>>>>K. Richard Rhodes wrote:
>>>>>
>>>>>          
>>>>>
>>>>>>This is only in this current CVS build. Here are 2 images to show
>>>>>>the bug.
>>>>>>http://www.frontiernet.net/~krich/images/eww.jpg
>>>>>>http://www.frontiernet.net/~krich/images/eww2.jpg
>>>>>>
>>>>>>OS: Debian SID
>>>>>>VIDEO: Visiontek Exstacy Everything (nVidia GeForce2 based)
>>>>>>rt: 0
>>>>>>
>>>>>>Same when rt:1-5 as well.
>>>>>>
>>>>>>Was wondering if this may be a result of the front buffer/back
>>>>>>buffer changes.
>>>>>>
>>>>>>And a thought on this whole back/front buffer thing. Could it be ...
>>>>>>rt:0 = nVidia
>>>>>>rt:1 = ATI
>>>>>>rt:2 = SiS
>>>>>>...
>>>>>>rt:10 = Herciles monochrome
>>>>>>
>>>>>>Just an idea... well, noit the rt:10 :)
>>>>>>
>>>>>>K-Rich
>>>>>>
>>>>>>            
>>>>>>
>>>>>I forgot to note this only happens while in shaded mode.
>>>>>happens with all combinations of vetrex, edge and face select modes.
>>>>>
>>>>>K-Rich
>>>>>
>>>>>          
>>>>>
>>>>Happens to me too.
>>>>
>>>>joeedh
>>>>        
>>>>
>
>
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