[Bf-committers] EditMesh funcs must no longer be static
tommusgrove__ at hotmail.com
Fri Oct 8 02:24:24 CEST 2004
as part of a script I'm working on, I've needed a way to get screen
coordinates of a meshes vertice. So Michael Schardt has written some code
exposing the needed functionality. I think he plans to make the patch
I now have a mesh tool that displaces mesh according to an alphamask and the
cursor location. (Ie you can interactively draw displacement on your mesh).
Just thought I'd give you a heads up.
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