[Bf-committers] Undo for extrude function. . .what to do,
what to do. . .
joeeagar at prodigy.net
Fri Oct 1 13:39:48 CEST 2004
The Extrude function currently doesn't have a BIF_undo_push. It was
easy enough to add, but. . .
BIF_undo_push is called twice, once for the extrusion function and once
for tranform(); So, as a functionality issue, should a user have to
press U twice to fully undo an extrusion, or should the transform
function perhaps be hacked to not call BIF_undo_push when in '\n' mode?
Heres a suggestion: Whether or not to call BIF_undo_push can be passed
as part of a bitflag passed to transform(). This can be implemented for
the refactor of the transformation code. By the way, I really like the
Uhh. . .of course this isn't really my domain, but after adding my
individual faces extrusion function it's been really annoying to have
undo behave in a wierd fashion.
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