[Bf-committers] water painting

Matt Ebb matt at mke3.net
Sat Nov 27 05:14:19 CET 2004


On 27 Nov 2004, at 2:17 PM, Johnny Matthews wrote:

>> Why add a lot of special code to the 3D shading tree, when the
> watercolor effect
>> can be done so simply in 2D?
>
> Perhaps to move in a direction like this
>
> http://www.finalrender.com/products/products.php?UD=10-7888-35 
> -788&PID=37

The original article ( http://www.levien.com/gimp/wetdream.html )  
doesn't really have anything to do with this, it's talking about  
techniques for laying down colours in digital painting (as in Painter,  
Photoshop, etc, when you hold down the mouse and bits of colour  
appear). It's not about natural media/illustration simulation in 3D  
rendering like in FR (which would be very cool, but a completely  
different topic).

I'm with Chris and Robert on this - while it's an interesting  
experiment, as it stands, this is not so useful for Blender. It's  
catering to an incredibly specific and minor niche - people who want to  
paint their own textures in Blender AND have those textures (*not* the  
final rendered output) simulate watercolour paintings. Texture painting  
(and projection painting) within Blender is at such an abysmally  
primitive stage that talking about specialised things like natural  
media simulation is like talking about new steering controls for a  
space shuttle when we're still riding horses and carts.

What could be more useful though is the more fundamental info here (  
http://www.levien.com/gimp/brush-arch.html ) about brush and painting  
models, and how to make them fast, flexible, compatible with tablets,  
etc. Perhaps more of this sort of information would be useful for  
Bjornmose - I know he's been experimenting with the paint in the image  
editor in tuhopuu2.

Matt
-------------- next part --------------
A non-text attachment was scrubbed...
Name: smime.p7s
Type: application/pkcs7-signature
Size: 2355 bytes
Desc: not available
Url : http://projects.blender.org/pipermail/bf-committers/attachments/20041127/7fb29e84/smime.bin


More information about the Bf-committers mailing list