[Bf-committers] Heads-up: Bump mapping, parallax mapping, etc
Patrick Mullen
saluk64007 at gmail.com
Sat Nov 20 22:46:56 CET 2004
Having these in the game engine would be very nice as well :) I'm a
big fan of parallax mapping myself, it is the closest to looking truly
3d of all the texture effects in my opinion. It still can look weird
for some things, whenever you want something to have a shien to it I
think bump mapping works a little better. Would definately make a
good addition to the renderer though.
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