[Bf-committers] new feature list for animation

joeedh joeeagar at prodigy.net
Thu Nov 18 00:28:31 CET 2004


Campbell J Barton wrote:

> Hi. I dont do much animation so my opinne can be discounted at will. :)
>
> I think adding IPO's for more variables would be good.
> One Idea I had the other day is to make Dynamic Python objects, alredy 
> very possible with OnRedraw. Framechange etc.
>
> Python can accsess Objects properties now so It would be possible to 
> have a python script that makes Tree's for eg.
> Each tree's properties would be stored as game engine properties- 
> Leaf#, Height, BranchNum etc.
>
> Now- This could also be used to generate fur on objects- or any other 
> number of things.
>
> This is all possible now BUT- Adding Ipos to blender Properties would 
> mean you could animate the tree/fur properties, Blender wouldent even 
> have to know what was going on- Just animate IPO for properties.
>
> -Cam
>
Interesting idea.  I was thinking of trying out making a python 
"register ipo" function, maybe using properties too would be a good 
idea. . .hm.. . .

joeedh


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