[Bf-committers] Undo system design

Alexander Ewering blender at instinctive.de
Wed Nov 17 17:13:55 CET 2004


On Wed, 17 Nov 2004, Goran Kocov wrote:

> Since in many design decisions, Blender has proven to
> be years ahead compared to other 3D apps (excelent
> example is the UI with the non-overlaping windows, the

I'm very happy someone except me and a few others finally
points this out, too.

I'm a bit worried at the direction the UI has been going
since 2.3x - namely, overlapping windows have been popping
up all over the place (known as "panels").

With your opinion, maybe we can push BF to take back
this step and follow its OWN UI guidelines again (i.e.,
by putting the UV-Paint, Transform and View Properties
Panels as a second header into the 3d view (which would
be my favourite approach)).


| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de


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