[Bf-committers] A mailing list devoted to the future of Blender?
joeedh
joeeagar at prodigy.net
Mon Nov 1 00:40:18 CET 2004
Well, it was just an idea. Oh well.
joeedh wrote:
> Hi. After thinking on why all past discussions on the design for a
> rewrite of Blender have died, I have come up with the following ideas:
>
> 1) Design should be discussed at length before any coding is done,
> with no hurry. The longer design time there is, the better Blender
> will be. A mailing list should be set up for this purpose, with a
> coorosponding page on the wiki.
>
> 2) In my opinion the basic underlying design principles of Blender
> should be preserved; it's mostly the design of the implementation that
> needs a rewrite. This should be taken into consideration, as I
> believe it's one of the reasons why past proposals have been dismissed
> virtually out of hand (after all, Blender has to stay Blender).
>
> 3) Very importantly, I believe that choosing a programming language
> should be done only after a basic design has been chosen. OO-based
> programming can, after all, be done in Objective-C, C++, Java, and
> even C (with some work).
>
> 4) Some of the supporting library code can be reused, and also the new
> transformation code is nice enough that I think it could be ported as
> well, so it isn't as if we should simply write off the current
> codebase and start from scratch.
>
> 5) And most importantly. . .No coding! Not until a basic design has
> been agreed on!
>
> What do you think?
>
> joeedh
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