[Bf-committers] A mailing list devoted to the future of Blender?

joeedh joeeagar at prodigy.net
Mon Nov 1 00:40:18 CET 2004


Well, it was just an idea.  Oh well.

joeedh wrote:

> Hi.  After thinking on why all past discussions on the design for a 
> rewrite of Blender have died, I have come up with the following ideas:
>
> 1) Design should be discussed at length before any coding is done, 
> with no hurry.  The longer design time there is, the better Blender 
> will be.  A mailing list should be set up for this purpose, with a 
> coorosponding page on the wiki.
>
> 2) In my opinion the basic underlying design principles of Blender 
> should be preserved; it's mostly the design of the implementation that 
> needs a rewrite.  This should be taken into consideration, as I 
> believe it's one of the reasons why past proposals have been dismissed 
> virtually out of hand (after all, Blender has to stay Blender).
>
> 3) Very importantly, I believe that choosing a programming language 
> should be done only after a basic design has been chosen.  OO-based 
> programming can, after all, be done in Objective-C, C++, Java, and 
> even C (with some work).
>
> 4) Some of the supporting library code can be reused, and also the new 
> transformation code is nice enough that I think it could be ported as 
> well, so it isn't as if we should simply write off the current 
> codebase and start from scratch.
>
> 5) And most importantly. . .No coding!  Not until a basic design has 
> been agreed on!
>
> What do you think?
>
> joeedh
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>



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