[Bf-committers] Automated test harness
bf-committers@blender.org
bf-committers@blender.org
Fri, 28 May 2004 00:23:30 EDT
Hello folks -
I mailed this to Ton:
> I'd like to work on stuff to help automate blender testing. One thing
that
> was discussed in one of the weekly Sunday meetings a couple of
> weeks ago was a way to save a baseline file from a render, and
> then be able to re-render and do a comparison.
> - Do you think this would help the most? Or would an effort on
> automating GUI testing help find more bugs/regressions? - If two
> renderings are not the same, we will need to report the difference.
> Do you think a visual comparison is best (e.g., a "NOT-AND" type
> of operation between the two bitmaps to show where the differences
> show up) or some other sort of comparison?
> - Willian said that you have some kind of regression suite.
> How do you run those tests? Could I get some of those files
> if I decide to go off and work on the render-comparison?
and got this response:
> Here's the test suite:
_> http://download.blender.org/demo/test/_
(http://download.blender.org/demo/test/)
> I thought of using the 'swap page' feature in Blender (Jkey), to use
> the default available 2nd buffer for comparision. However, I also think
> the testing moethods shouldn't overdo for now. Looking at the past, the
> most critical slips are in tools/hotkeys/commands. Having a clear
> scheduled public release program might help in attracting more people
> to use the trial versions as well.
Is there a consensus that time is better spent on setting up a GUI test
harness rather than a render test harness?
Thanks much,
Chris Keith