[Bf-committers] weighted edges and transform

trip bf-committers@blender.org
Fri, 21 May 2004 00:28:30 -0400

For instance the new option middle mouse zoom feature does do the 
infinity system, but any other movements do not,. so that proves that 
it is there somewhere.
. .
On May 20, 2004, at 6:56 PM, trip wrote:

> The method is nice.
> A Transform question I have is that can there be a way to make the 
> movement of a cursor not falloff once it leaves the 3d view, and can 
> go to infinite. Example: if I am moving an item  to the left of the 
> screen I can only move it so far until my cursor leaves the program 
> and goes into another program and I can not move the item anymore.  So 
> it leads to a lot of stop and starts of pressing the g key.
> I wish I had a way to explain this correctly. I know wings does it and 
> it is very helpful for speed workflow.
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