[Bf-committers] Armatures Bones and Constraints Oh My!

trip bf-committers@blender.org
Thu, 20 May 2004 20:17:53 -0400


> You can already do that with constraints

Which ones ? Every time I delete a constraint or parent link an entire=20=

animation gets ruined.

> --- trip <trip@spymac.com> wrote:
>>
>>>> What about Parent item ?
>>> I believe I included parent already in that list.
>>>> And size and shape?
>>
>> Aw! Okay. Then another one... How about rabbit
>> parent, To have more
>> than one parent or dynamic parent that does not
>> destroy an animation
>> when a parent is turned off and on per keyframe.
>>
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