[Bf-committers] Armatures Bones and Constraints Oh My!

Martin Poirier bf-committers@blender.org
Thu, 20 May 2004 17:02:53 -0700 (PDT)


You can already do that with constraints

--- trip <trip@spymac.com> wrote:
> 
> >> What about Parent item ?
> > I believe I included parent already in that list.
> >> And size and shape?
> 
> Aw! Okay. Then another one... How about rabbit
> parent, To have more 
> than one parent or dynamic parent that does not
> destroy an animation 
> when a parent is turned off and on per keyframe.
> 
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