[Bf-committers] weighted edges and transform

Martin Poirier bf-committers@blender.org
Thu, 20 May 2004 16:19:49 -0700 (PDT)

Just zoom out with the mouse wheel to extend the range
of the motion.

PS: What does this have to do with weighted edges?

--- trip <trip@spymac.com> wrote:
> The method is nice.
> A Transform question I have is that can there be a
> way to make the 
> movement of a cursor not falloff once it leaves the
> 3d view, and can go 
> to infinite. Example: if I am moving an item  to the
> left of the screen 
> I can only move it so far until my cursor leaves the
> program and goes 
> into another program and I can not move the item
> anymore.  So it leads 
> to a lot of stop and starts of pressing the g key.
> I wish I had a way to explain this correctly. I know
> wings does it and 
> it is very helpful for speed workflow.
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