[Bf-committers] weighted edges and transform
Martin Poirier
bf-committers@blender.org
Thu, 20 May 2004 16:19:49 -0700 (PDT)
Just zoom out with the mouse wheel to extend the range
of the motion.
Martin
PS: What does this have to do with weighted edges?
--- trip <trip@spymac.com> wrote:
> The method is nice.
>
> A Transform question I have is that can there be a
> way to make the
> movement of a cursor not falloff once it leaves the
> 3d view, and can go
> to infinite. Example: if I am moving an item to the
> left of the screen
> I can only move it so far until my cursor leaves the
> program and goes
> into another program and I can not move the item
> anymore. So it leads
> to a lot of stop and starts of pressing the g key.
>
> I wish I had a way to explain this correctly. I know
> wings does it and
> it is very helpful for speed workflow.
>
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>
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