[Bf-committers] Ghostlike datablocks

Juan J. Pena Mena bf-committers@blender.org
10 May 2004 19:48:16 -0400

> How about a feature to let you delete datablocks from
> the Oops? I have had the need to delete image files
> from my scene without being able to find the object
> that had it assigned through the UV editor (my game
> envirenment was huge). Being able to simply click on a
> datablock and delete it would make me a very happy
> guy. 
> Why must it be so hard to delete things? ;)
> -William

While we are here, let me add another suggestion for the Oops: Changing
the layer where the object is.

Once, while doing some IPO testings, I added and later deleted the layer
IPO of an object, the outcome: Instant Ghostlike data!!!