[Bf-committers] Ghostlike datablocks
Juan J. Pena Mena
10 May 2004 19:48:16 -0400
> How about a feature to let you delete datablocks from
> the Oops? I have had the need to delete image files
> from my scene without being able to find the object
> that had it assigned through the UV editor (my game
> envirenment was huge). Being able to simply click on a
> datablock and delete it would make me a very happy
> Why must it be so hard to delete things? ;)
While we are here, let me add another suggestion for the Oops: Changing
the layer where the object is.
Once, while doing some IPO testings, I added and later deleted the layer
IPO of an object, the outcome: Instant Ghostlike data!!!