[Bf-committers] Displacement mapping

car bf-committers@blender.org
Mon, 10 May 2004 14:27:31 -0400


yes, super tiny details at render time power, and live preview basic 
mesh deform.
Chunking up the sub-d to 6 is just blistering slow, and he was talking 
about how he was creating adaptive displacement but I have not heard of 
anything thus far.



On May 10, 2004, at 2:10 PM, Martin Poirier wrote:

> What's wrong with the current implementation? Is it
> missing something?
>
> Martin
>
> --- car <trip@spymac.com> wrote:
>> What happened to displacement mapping ? It is still
>> there but no new
>> updates.
>>
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