[Bf-committers] Support for creases in subdivision surfaces

Johnny Matthews bf-committers@blender.org
Thu, 6 May 2004 15:44:20 -0500

That is great work.

An all on/off button would be helpful, so if you have done a bunch of
work on a mesh and want to start over, you do not have to reselect every
creased edge and toggle just the ones that are on.

There was a small drawing bug introduced though, I think gl_smooth has
been turned off since if you select a single vertex with 'draw edges'
on, it highlights the whole connected edge rather than half the edge
fading out of the selection color.=20

Johnny Matthews
DBA / Programmer
Greenville College
-----Original Message-----
From: bf-committers-admin@blender.org
[mailto:bf-committers-admin@blender.org] On Behalf Of Chris McFarlen
Sent: Thursday, May 06, 2004 7:16 AM
To: bf-committers@blender.org
Subject: [Bf-committers] Support for creases in subdivision surfaces

I added support for creases in the Catmull-Clark subdivision surfaces.
You can read about it and download the patch here:


Any feedback is welcome.

Chris McFarlen
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