[Bf-committers] Os X platform managing

Chris Want bf-committers@blender.org
Wed, 05 May 2004 08:55:30 -0600


Yes, I think the maintainers of pre-compiled libs
should at the very least commit some notes or a
Makefile to give a clue how they built the lib,
eg:

http://projects.blender.org/viewcvs/viewcvs.cgi/*checkout*/lib/windows/gcc/ftgl/lib/Makefile?rev=HEAD&cvsroot=bf-blender&content-type=text/plain

Chris


Jasper Mine wrote:
> I have tried compiling them myself.  When compiling blender it sometimes 
> likes them, sometimes not.  Which leads me to believe the pre-compiled 
> libs were blenderized in some way.  It would be nice if the source was 
> present for these libs, like they are with solid etc.  Then only having 
> to edit a few make file for individual systems.  Of course this requires 
> humans, and I am without time to do that for osx.
> 
> On May 5, 2004, at 10:13 AM, Martin Poirier wrote:
> 
>> Distributing precompiled libs doesn't disable people
>> from compiling it themselves you know.
>>
>> --- Jasper Mine <jaspermine@earthlink.net> wrote:
>>
>>> In addition, what about those people testing
>>> optimization for different
>>> powerpc CPUs, pre-compiled would not be nice for
>>> these.
>>>
>>>
>>> On May 5, 2004, at 9:56 AM, Jasper Mine wrote:
>>>
>>>> Not to be an ass, but I think it would be nice if
>>>
>>> all the required
>>>
>>>> libraries could be moved into fink.  But I also
>>>
>>> see the benefit of
>>>
>>>> having them static/unchanged/and included.
>>>>
>>>> Also I think its a bad idea to have users mess
>>>
>>> with the X11R6, this
>>>
>>>> directory could very well change next October when
>>>
>>> OSX Tiger is
>>>
>>>> released.  And the make system somehow finds the
>>>
>>> correct ttl font from
>>>
>>>> somewhere in blender source, ditch the scons.
>>>>
>>>>
>>>>
>>>> On May 5, 2004, at 9:48 AM, Christian Plessl
>>>
>>> wrote:
>>>
>>>>
>>>>> On 04.05.2004, at 21:20 Uhr, Jean-Luc Peurière
>>>
>>> wrote:
>>>
>>>>>
>>>>>> I speak of the libs which must be separately
>>>
>>> installed in /sw or
>>>
>>>>>> /usr/x11R6.
>>>>>>
>>>>>> When building the release, I had the problem of
>>>
>>> having one
>>>
>>>>>> (freetype) correctly named but of the wrong
>>>
>>> version in X11R6. This
>>>
>>>>>> resulted in drawing bug. Having one set of
>>>
>>> correct libs available as
>>>
>>>>>> separate download would insure that even the not
>>>
>>> too experienced but
>>>
>>>>>> curious could build from source.
>>>>>>
>>>>>> Then when finally installing the good one (from
>>>
>>> another location on
>>>
>>>>>> the disk), the angry god of paths lib make sure
>>>
>>> that gcc pick up
>>>
>>>>>> another wrong one.
>>>>>> I solved this by putting all external libs (or a
>>>
>>> link) in the lib
>>>
>>>>>> tree and reducing the path lib to only that and
>>>
>>> system. As the libs
>>>
>>>>>> go in a separate tree in CVS, there is no
>>>
>>> drawback for the
>>>
>>>>>> experienced coders.
>>>>>
>>>>>
>>>>> My vote goes also for including all libs that
>>>
>>> blender uses and that
>>>
>>>>> are not part of a default OS X installation
>>>
>>> should go into the lib
>>>
>>>>> tree in CVS in precompiled form.
>>>>>
>>>>> IMHO it should be able to to build blender
>>>
>>> without any additional
>>>
>>>>> installation of libraries via fink/darwinports
>>>
>>> etc.
>>>
>>>>>
>>>>> Regards,
>>>>>  Christian
>>>>>
>>>>>
>>>>> _______________________________________________
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>>>>> Bf-committers@blender.org
>>>>>
>>>
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>>
>>>>>
>>>>
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>>>>
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>>
>>     
>>        
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-- 
Chris Want
Research Computing Support
Computing & Network Services
University of Alberta
Tel: 1-780-492-9418