[Bf-committers] Python 2.3 and Windows

Stefan Gartner bf-committers@blender.org
Tue, 4 May 2004 02:36:24 +0200


On Wednesday 28 April 2004 22:04, Jean-Luc Peuri=E8re wrote:
> Le 28 avr. 04, =E0 20:14, Ton Roosendaal a =E9crit :
> > Hi,
> >
> > I could really use help in the OSX bizz...
> > Currently Sgefant and I share the 'platform manager' role for OSX. But
> > neither of has a lot of time for it, or in my case even competence. :)
> >
> > Someone in here would be interested in taking it over from me? Of
> > course I can still compile a release itself (for 10.2).
> >
> > (pasted from website:)
> >
> > The role of Platform Managers is:
> > - to keep track of fitness of changes in Makefiles, Scons, and MSVC
> > project files
> > - checking platform dependent code, keeping Blender cross platform
> > - advise on the minimum required tools versions (OS release, compiler
> > version, installer, etc)
> > - assist in making a release
>
> Hi,
>
> If I can be of any help, just ask me.
>
> Now, taking the  'platform manager' role for OSX is certainly a bit
> early, as I'm still a newcommer to blender code and
> quite innocent of the mysteries of GCC on Os X, even if I'm a long time
> unix and Mac user& programmer and know the system quite well.

You're probably more competent than me, then :)

>
> but for assistance, juste express your needs.
>
> 10,3 on powerbook, but I can also set up a G4 400 with a 10.2 (just
> need to change the  failed root drive)

As I'm quite busy with other projects, I would be glad if someone else coul=
d=20
"officially" take over the role as OS X platform manager. I'll try to help =
as=20
much as I can, of course.

sgefant