[Bf-committers] Solid and Scons
Mon, 29 Mar 2004 09:13:24 -0500
Okay. That did it ! ..., But now we are back to an old problem I came
across some time ago.
The buttons to make an object into an actor and then dynamic is
missing. The entire row is. No matter what world ODE Sumo Dynamo I
choose for it. The answer back then was to edit a file and change a
number > but I do not remember the file at all.
On Mar 28, 2004, at 2:17 PM, Michel Selten wrote:
> On Sat, 2004-03-27 at 02:10, trip wrote:
>> what do I change in scons to build game engine and solid ?
> Update your cvs tree :) This is fixed 5 days ago.
>> File "source/gameengine/Physics/Sumo/SConscript", line 18:
>> phy_sumo_env.Append (CPPPATH =
>> [Doritoss-Computer:~/projects/blender] ranch%
> This is where the error is pointed out: last line of the error report.
> I have created a SCons global variable which contains all user
> This variable is called user_options_dict. Now as you can see, it tries
> to find a value named 'solid_include', but it can't finde one. The
> reason is that the value is actually named 'SOLID_INCLUDE'. (This is
> name as it is stored in config.opts).
> This has actually been fixed 5 days ago by jesterKing.
> With regards,
> Bf-committers mailing list