[Bf-committers] Solid and Scons

Michel Selten bf-committers@blender.org
Sun, 28 Mar 2004 21:17:07 +0200

On Sat, 2004-03-27 at 02:10, trip wrote:
> what do I change in scons to build game engine and solid ?

Update your cvs tree :) This is fixed 5 days ago.

>    File "source/gameengine/Physics/Sumo/SConscript", line 18:
>      phy_sumo_env.Append (CPPPATH = user_options_dict['solid_include'])
> [Doritoss-Computer:~/projects/blender] ranch% 

This is where the error is pointed out: last line of the error report.
I have created a SCons global variable which contains all user settings.
This variable is called user_options_dict. Now as you can see, it tries
to find a value named 'solid_include', but it can't finde one. The
reason is that the value is actually named 'SOLID_INCLUDE'. (This is the
name as it is stored in config.opts).
This has actually been fixed 5 days ago by jesterKing.

With regards,