[Bf-committers] nois patch new url

Martin Poirier bf-committers@blender.org
Sun, 21 Mar 2004 17:02:59 -0800 (PST)


It will hopefully be accessible for everyone this way:


http://www.clubinfo.bdeb.qc.ca/~theeth/Work/newnoise.zip

Martin

--- Alfredo de Greef <eeshlo@yahoo.com> wrote:
> Here is the noise texture and python module patch:
> 
> http://www.stormpages.com/eeshlo/nspatch.html
> 
> I hope at least someone is able to download it, as I
> won't be able to change it after today.
> 
> Nothing spectacular as I said before, which is the
> only reason it took so long. I won't be surprised if
> it will disappoint some people.
> In any case, some changes probably will have to be
> made. I replaced all texture type buttons with a
> menu,
> some noise options might not seem useful as a
> texture
> (like cellnoise, but could be useful with
> displacement
> though), and other things.
> I won't be able to do anything for quite some time,
> so
> it is no use asking me any questions about this,
> just
> modify/replace/remove whatever anyone thinks is
> necessary.
> 
> The zip file contains the actual patch, and a new
> file
> Noise.c (the python module) which should go in
> /blender/source/blender/python/api2_2x. It also
> contains a blendfile with my old moonscape script
> from
> the original dynoise module, nothing useful, but
> might
> be useful to test the noise module with.
> 
> Alfredo
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>
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