[Bf-committers] a little improve 6 (fix part of bug 994)

Joilnen Batista Leite bf-committers@blender.org
Wed, 3 Mar 2004 07:08:25 -0800 (PST)


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i think that it solve the face limit but i don't know
if is the best form.
so thanks for coments(and commit :)).


pub 1024D/5139533E Joilnen Batista Leite 
F565 BD0B 1A39 390D 827E 03E5 0CD4 0F20 5139 533E
 





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--0-1249752692-1078326505=:64166
Content-Type: text/plain; name=vpaint_patch
Content-Description: vpaint_patch
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fix part of bug 994



--- source/blender/src/vpaint.c	2004-03-03 09:57:27.000000000 -0300
+++ vpaint.c	2004-03-03 10:01:10.000000000 -0300
@@ -1108,12 +1108,6 @@
 	ob= OBACT;
 	me= get_mesh(ob);
 		
-	if(me && me->totface>=MAXINDEX) {
-		error("Maximum number of faces: %d", MAXINDEX-1);
-		G.f &= ~G_WEIGHTPAINT;
-		return;
-	}
-	
 //	if(me && me->tface==NULL && me->mcol==NULL) make_vertexcol();
 	
 	if(G.f & G_WEIGHTPAINT) G.f &= ~G_WEIGHTPAINT;
@@ -1144,12 +1138,6 @@
 	ob= OBACT;
 	me= get_mesh(ob);
 	
-	if(me && me->totface>=MAXINDEX) {
-		error("Maximum number of faces: %d", MAXINDEX-1);
-		G.f &= ~G_VERTEXPAINT;
-		return;
-	}
-	
 	if(me && me->tface==NULL && me->mcol==NULL) make_vertexcol();
 	
 	if(G.f & G_VERTEXPAINT){

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