[Bf-committers] Irc meeting minutes feb 22

Kester Maddock bf-committers@blender.org
Wed, 3 Mar 2004 20:59:34 +1300

On Monday 01 March 2004 03:50, Ton Roosendaal wrote:
> - game engine compiling (circular dependencies)
I have updated Scons (in tuhopuu) to compile with scons.  The old (NaN & 
autoconf) build systems got around circular dependencies by linking all the 
game engine libraries into a single libgameengine.a (and running ranlib on 
libgameengine to generate an index to resolve circular dependencies.)
> - MSVC support
Erwin reports that an MSVC build crashes on a dynamic_cast: Run Time Type 
Information (RTTI) is not enabled by default on MSVC.   People using MSVC to 
build the game engine should enable this - should fix 'game engine crashes on 
startup (PKEY)' problems.
> 2. engine
> No news, Kester was not availble.
Erwin Coumans has got in contact - he is helping track down and stabilise the 
physics simulation.

Tim Heath has volunteered to do some game engine coding.  He is cleaning up 
the physics simulation - the dynamic_cast's above should be removed by this