[Bf-committers] Irc meeting minutes feb 22
Kester Maddock
bf-committers@blender.org
Wed, 3 Mar 2004 20:59:34 +1300
On Monday 01 March 2004 03:50, Ton Roosendaal wrote:
> - game engine compiling (circular dependencies)
I have updated Scons (in tuhopuu) to compile with scons. The old (NaN &
autoconf) build systems got around circular dependencies by linking all the
game engine libraries into a single libgameengine.a (and running ranlib on
libgameengine to generate an index to resolve circular dependencies.)
> - MSVC support
Erwin reports that an MSVC build crashes on a dynamic_cast: Run Time Type
Information (RTTI) is not enabled by default on MSVC. People using MSVC to
build the game engine should enable this - should fix 'game engine crashes on
startup (PKEY)' problems.
>
> 2. engine
> No news, Kester was not availble.
Erwin Coumans has got in contact - he is helping track down and stabilise the
physics simulation.
Tim Heath has volunteered to do some game engine coding. He is cleaning up
the physics simulation - the dynamic_cast's above should be removed by this
process.
Kester