[Bf-committers] A contribution
Wed, 30 Jun 2004 23:03:30 +1000
How about adding support for TIFF images to Blender? Am I wrong in
thinking that TIFF can support color, alpha and depth channels (and
others...) simultaneously? AFAIK, TIFF supports 32- and 64-bit IEEE
floating point pixel formats too!
It just seems a little odd to cobble an extra channel on to an existing
image format in a non-standard way like this.
> Campbell Barton wrote:
>> I think a 16 bit greyscale PNG would be the go-
>> Blender can load 16 bt png's (tho only as 8 bits for displaying) so
>> it wouldent be odd.
>> (Blender would be able to read the file it outputted)
>> - Cam
PhD Student - Equine Biomechanics.
Equine Centre, The University of Melbourne,
Werribee, Victoria, Australia.