[Bf-committers] A contribution

Dan Brown bf-committers@blender.org
Wed, 30 Jun 2004 08:50:02 +0100

Stephane SOPPERA wrote:

> Dan Brown wrote:
>> Ok, I've made a simple one for just the metadata. It is at 
>> http://www.harthinian.com/emptymeta1.jpg
> Why not using the gameengine properties?
> In the last CVS version of blender, you can access these properties 
> using python.

Aha! I never even knew they were there, they are exactly what I am talking 
about. I only investigated the gameengine briefly not long after it was first 
introduced so I must have missed these then, or whe they were introduced. Thanks 
for pointing it out.