[Bf-committers] A contribution
Wed, 30 Jun 2004 08:50:02 +0100
Stephane SOPPERA wrote:
> Dan Brown wrote:
>> Ok, I've made a simple one for just the metadata. It is at
> Why not using the gameengine properties?
> In the last CVS version of blender, you can access these properties
> using python.
Aha! I never even knew they were there, they are exactly what I am talking
about. I only investigated the gameengine briefly not long after it was first
introduced so I must have missed these then, or whe they were introduced. Thanks
for pointing it out.