[Bf-committers] Scons roundup

car bf-committers@blender.org
Mon, 28 Jun 2004 10:52:59 -0400


I second that, even if I have no clue how to use it, as long as it  
makes compiles Much faster for me to test edited code I am all for it  
:D

> Hi,
>
>>> What we need is a *default* scons 'developing' setting, where:
>>> - it only checks for changed C files in the current directory (not  
>>> the
>>> includes!)
>>
>> What? I wouldn't trust it, crashes can appear everywhere.
>
> You miss the point.
> I just want the choice to run scons without dependencies because I  
> know this code much better than any make system does! :)
>
> If in doubt, you can just call the option to include dependencies.
>
> -Ton-
>
>
>>
>> I would recomend to cache the dependencies someway. Or is it already
>> done?
>>
>>>
>>> BTW: Changes in Scons settings shouldn't cause recompiles at all. For
>>
>> Except for certain things like -D flags. I think scons people have  
>> still
>> some work to do.
>>
>> What takes very long for me is to start the build. Maybe because it
>> recalculates dependencies each time, don't know. Hope we have a new
>> scons release soon, there are also some silly problems building shared
>> libraries on os x that force you to hardcode flags.
>>
>> jandro
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers@blender.org
>> http://www.blender.org/mailman/listinfo/bf-committers
>>
>>
> ----------------------------------------------------------------------- 
> ---
> Ton Roosendaal  Blender Foundation ton@blender.org  
> http://www.blender.org
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers@blender.org
> http://www.blender.org/mailman/listinfo/bf-committers
>