[Bf-committers] Scons Mingw Build environment
bf-committers@blender.org
bf-committers@blender.org
Sun, 20 Jun 2004 22:33:54 -0500
Update:
I couldn't stop working on it even after I should have stopped and
taken a break. The result? I fixed the problem outlined in the
previous email now it just has a whole bunch of unresolved references
to sort out. I'm putting it away for the night now. Really I am!!
I'll get a patch of what I did and send it to the list tomorrow.
Maybe someone can help sort out the unresolved symbol issues.
This is really close I think to being workable. I know a number of
people have been looking for a way to use mingw on windows and so I
hope this is of interest to all of ya.
> I've almost got a working build using MingW and scons.
>
> I've hacked the sconsctuct and sconscript files to create a mingw
> build environment which can be activated by typing scons mingw=1
>
> I've added a hack to handle the long command line bug.
>
> mingw doesn't like the quicktime code so it's disabled in the build
> environment.
>
> The last hurdle I think is in the linking stage it can't find
> extern_solid for starters. I don't know enough about scons to get
> point it in the right direction. For all I know it's not getting
> built or I've missed something in configuring the build environment.
> If anyone is interested it helping me out I'll be happy to provide a
> patch of the files, and the error I got.
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