[Bf-committers] OSX, python and paste
Ton Roosendaal
bf-committers@blender.org
Sat, 19 Jun 2004 17:51:03 +0200
Hi,
> For OSX users which includes Ton :D What method do you use to copy and
> paste python scripts into a text editor and save as some format with
> proper line endings. Each time I play with copy and paste into all
> types of text editor programs ( IDLE, SCRIPT MAKER, text edit rtf and
> plain text, SubEthaEdit, taco and even more) they all look clean but
> when dropped into Blender to test they either come out as one HUGE
> line or they have weird extra characters for spaces there by making
> them useless. So I then have to drop them into BBEDIT to find all of
> the hidden stuff and remove it all.
> This all equals to much time to test and test. There must be a way I
> am missing.
Don't have this problem... but I only use TextEdit and ProjectBuilder
(with latter set to unix endings).
> After that, What about copy and paste in blenders text edit ? Why will
> it not paste text from else where ?
Anyone can code this!
> And opening to find a file if a new file is in the default directory
> that open window opens up to, why does it not show new stuff until I
> go up or down a directory then back there by refreshing it to see the
> new files, could there be a nice little refresh button ?
Press dot key or the file with name '.'.
Blender refreshes only when it has saved itself. This was useful for
networks we found out...
-Ton-
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Ton Roosendaal Blender Foundation ton@blender.org
http://www.blender.org