[Bf-committers] OSX, python and paste

Ton Roosendaal bf-committers@blender.org
Sat, 19 Jun 2004 17:51:03 +0200


> For OSX users which includes Ton :D What method do you use to copy and  
> paste python scripts into a text editor and save as some format with  
> proper line endings. Each time I play with copy and paste into all  
> types of text editor programs ( IDLE, SCRIPT MAKER, text edit rtf and  
> plain text, SubEthaEdit, taco and even more) they all look clean but  
> when dropped into Blender to test they either come out as one HUGE  
> line or they have weird extra characters for spaces there by making  
> them useless. So I then have to drop them into BBEDIT to find all of  
> the hidden stuff and remove it all.
> This all equals to much time to test and test. There must be a way I  
> am missing.

Don't have this problem... but I only use TextEdit and ProjectBuilder  
(with latter set to unix endings).

> After that, What about copy and paste in blenders text edit ? Why will  
> it not paste text from else where ?

Anyone can code this!

> And opening to find a file if a new file is in the default directory  
> that open window opens up to, why does it not show new stuff until I  
> go up or down a directory then back there by refreshing it to see the  
> new files, could there be a nice little refresh button ?

Press dot key or the file with name '.'.
Blender refreshes only when it has saved itself. This was useful for  
networks we found out...


Ton Roosendaal  Blender Foundation ton@blender.org