[Bf-committers] glFlush glFinish, ATI testing
Ton Roosendaal
bf-committers@blender.org
Wed, 16 Jun 2004 15:28:57 +0200
Hi,
Just committed by Kester... replacing the glFinish call with glFlush
seems to solve the slow ATI drawing bug. Now we need confirmations for
behaviour with nvidias and other OSs.
Please update and compile, and if possible post a test binary on the
testing builds forum!
If this works out well, we can close one nasty series of reports. :)
-Ton-
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Ton Roosendaal Blender Foundation ton@blender.org
http://www.blender.org