[Bf-committers] XML-based file format for blender

Ton Roosendaal bf-committers@blender.org
Sat, 12 Jun 2004 15:07:37 +0200


Hi Gregor,

Thanks! I'll put it on my todolist to check on. I still think it would =20=

be a very powerful addition to Blender, especially when (as I remenber) =20=

it gets close compatibility to X3D...

-Ton-

On Saturday, Jun 5, 2004, at 01:11 Europe/Amsterdam, Gregor M=FCckl =
wrote:

> Hi!
>
> A few month ago we tried to pursue the idea of changing blender's =20
> native file
> format to XML. This has caused much discussion in the beginning and =20=

> interest
> was high. But to this date there is no complete implementation.
>
> However, Philipp Guehring sent me the results of his efforts, which he =
=20
> had to
> lay aside because of lack of  time. I'm passing his work on to you in =20=

> the
> hope that someone with more insight than myself might grab the =
sources,
> understand them and complete this (actually very complex) task.
>
> The source I'm talking about can be found here:
>
> http://www2.futureware.at/~philipp/BlendXML/integrationonly.zip
>
> I've not yet found enough time to closely examine this work and =20
> therefore I
> actually have to admit that I know *nothing* about the code I'm =20
> sending.
> However, I still hope that this work provides a useful basis for =20
> future work
> on this task. Unfortunately I've got a tight schedule for the next =20
> months, so
> I won't be able to help you out on this, either.
>
> Regards,
> Gregor
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>
------------------------------------------------------------------------=20=

--
Ton Roosendaal  Blender Foundation ton@blender.org =20
http://www.blender.org