[Bf-committers] Interesting 2.33a crash bug on Mac
Jean-Luc Peurière
bf-committers@blender.org
Wed, 9 Jun 2004 22:26:48 +0200
Le 9 juin 04, à 22:13, Richard Berry a écrit :
> Gah! I *am* starting to hallucinate, aren't I...
>
> What version of OS X were you using? I think there's been quite a
> major overhaul of OpenGL in 10.3. There seems to be a general wailing =
> and gnashing of teeth about 10.3.4 in particular.
>
10.3.4, and here it is especially perfect with OpenGL. On very complex
scenes ( 800 k vertices) it's much more usable now.
Same under X11.
> Plus, you might need to open and close Blender a few times because it =
> isn't quite reproducible (but all the debug traces that I've done have =
> pointed to OpenGL functions).
Done, and many times ( at least 20).
Now, we have both ATI, but yours, if many times faster, is known for
its driver problems AFAIK.
--
Jean-luc